Games for Change Summit at the Game Developers Conference
Date:
Tuesday, March 6, 2012
Location:
San Francisco, CA On Tuesday, March 6th 2012, Games for Change will be holding a new day-long Summit at the annual Game Developers Conference (GDC) in San Francisco. GDC is the longest running and world’s largest professionals-only game industry event, drawing in over 19,000 attendees annually.

Games for Change @ GDC represents, for the first time, an opportunity to bring together those funders, NGOs, government agencies and educators seeking to leverage entertainment and engagement for social good with leading game developers from the independent and commercial sector. This Summit will be a complement to the annual Games for Change Festival taking place in New York City on June 18 - 20, 2012.
We are soliciting the following topics for the 2012 program:
Game Design for Social Impact – Best practices for balancing compelling and engaging game play with the need to drive and measure impact. When, where and how to best incorporate content expertise into the design process.
Bridging the Gap – Presentations on what’s needed to bring the learning and impact already found in commercial games and triple-A titles into the “games for change” community.
Partnerships and Collaborations – what creative and business structures are being used to create social impact games which effectively connect with their desired audiences.
Case Studies and Postmortems – round table discussions that allow a closer look at specific elements of a project from its inception through game design and production, beta testing and evaluation to marketing and distribution.
Distribution and Publishing – alternatives to the commercial industry, including creative ways of utilizing existing and proven models.
For more information about the event, click here.